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Some GT Tuning Tips

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PJTierney
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Re: Some GT Tuning Tips

Postby PJTierney » 10 Nov 2012, 16:18

20 degrees is a bit of a difference. I'd reduce the camber by 2 clicks to spread more heat to the outside (most GT cars I've driven use -0.7 front, -0.5 rear).

Pressures seen fine.
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DanThorn
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Re: Some GT Tuning Tips

Postby DanThorn » 10 Nov 2012, 23:11

I have loads of camber, usually two or three degrees coupled with some toe out and my heat stays very even
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Ratonedge
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Re: Some GT Tuning Tips

Postby Ratonedge » 11 Nov 2012, 00:18

that + or - camber?
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Re: Some GT Tuning Tips

Postby FlavouryRug » 11 Nov 2012, 03:17

NEVER use positive camber. Unless you just want to roll the car.
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PJTierney
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Re: Some GT Tuning Tips

Postby PJTierney » 11 Nov 2012, 11:27

FlavouryRug wrote:NEVER use positive camber. Unless you just want to roll the car.

Case in point: the "Super Rabbit" in the Club Garage has max positive Camber.
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PJTierney
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Re: Some GT Tuning Tips

Postby PJTierney » 21 Nov 2012, 21:14

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Last edited by PJTierney on 23 Nov 2012, 19:49, edited 1 time in total.
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smifaye
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Re: Some GT Tuning Tips

Postby smifaye » 22 Nov 2012, 08:23

You haven't mentioned the high final drive 'exploit' that you told us about.
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Re: Some GT Tuning Tips

Postby PJTierney » 22 Nov 2012, 12:12

smifaye wrote:You haven't mentioned the high final drive 'exploit' that you told us about.

That's because after doing a straight line test with a different final drive (and same MPH) the half mile times were identical. Did it right after Silverstone. Whether I run medium or maximum made no difference if each gear was topping out at the same speed as before (which meant tuning the individual gears of course), no acceleration difference.

In addition, cars with racing gearboxes don't have anything peculiar about them anyway. In the early months of the game there were 38 cars that had PI errors which meant they were miles faster than anything else in their class. Things like the Dodge Dart, Lancia Delta and Toyota Trueno.

Essentially, these cars can have massive amounts of horsepower added, but if you didn't buy a gearbox that was adjustable, the Speed stat would remain the same, as the car was topping out at 100mph or whatever. Since speed is the major influence on the PI a car has, a low Speed stat means lower PI. However, with all that power these cars were rockets in terms of acceleration.

If you had a B/500 rev-banger car built up the same way after the March update it would have been S/650 or so. Pre-patch if you put in an adjustable gearbox the car would make a similar PI jump.

Anyways, none of that affects racing cars since they have racing gearboxes.
Last edited by PJTierney on 22 Nov 2012, 16:34, edited 1 time in total.
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Re: Some GT Tuning Tips

Postby ajokay » 22 Nov 2012, 14:17

I'd just like to point out that whilst advising is fine, giving out tunes wholesale is not.
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PJTierney
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Re: Some GT Tuning Tips

Postby PJTierney » 23 Nov 2012, 19:52

Fair enough.
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