smifaye wrote:You haven't mentioned the high final drive 'exploit' that you told us about.
That's because after doing a straight line test with a different final drive (and same MPH) the half mile times were identical. Did it right after Silverstone. Whether I run medium or maximum made no difference if each gear was topping out at the same speed as before (which meant tuning the individual gears of course), no acceleration difference.
In addition, cars with racing gearboxes don't have anything peculiar about them anyway. In the early months of the game there were 38 cars that had PI errors
which meant they were miles faster than anything else in their class. Things like the Dodge Dart, Lancia Delta and Toyota Trueno.
Essentially, these cars can have massive amounts of horsepower added, but if you didn't buy a gearbox that was adjustable, the Speed stat would remain the same, as the car was topping out at 100mph or whatever. Since speed is the major influence on the PI a car has, a low Speed stat means lower PI. However, with all that power these cars were rockets in terms of acceleration.
If you had a B/500 rev-banger car built up the same way after the March update it would have been S/650 or so. Pre-patch if you put in an adjustable gearbox the car would make a similar PI jump.
Anyways, none of that affects racing cars since they have racing gearboxes.